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Axio Learning Conference

The Power of Connection

29-30 September 2010

Kansas State University Alumni Center

Schedule

Videos from our recorded sessions are now available: see the Follow-up page for more.

29 September 2010

Registration open

8 a.m. - 4 p.m. — Tointon Great Room

Conference registration table opens; walk-ins welcome.

 
Pre-Conference Workshop: Video

8:30 a.m. - 9:30 a.m. — Banquet B

Artur Gregorian

This video workshop for beginners will cover the basics for creating video to be used in your classroom. We will demonstrate the steps needed to make a quality video, for example, audio, lighting, and background. You will also learn about the different hardware, software and other tools needed to complete your project. All necessary equipment will be provided.

 
Pre-Conference Workshop: "Free Tools for Instructional Design"

8:30 a.m. - 9:30 a.m. — Banquet Room C

Shalin Hai-Jew, Swasati Mukherjee, Ben Ward

The three instructional designers for K-State will each present on one or more of their favorite free tools that they use in their work: multi-point video tools, presentation software, multi-media social collaboration tools and knowledge-management wikis. Bring your favorite tools, and let's share and learn together.

 
IT Help Desk

9 a.m. - 4 p.m. — Tointon Great Room

Representatives from the IT Help Desk will be available for walk-up support.

 
Conference Welcome

10 a.m. - 10:15 a.m. — Banquet Rooms A & D

Conference welcome given by Rob Caffey, Director of OME

 
Keynote: "From Knowledgeable to Knowledge-able in a Digital World: What's at Stake"

10:15 a.m. - 11:45 a.m. — Banquet Rooms A & D

Michael Wesch

New media create new types of conversation, exchange, and collaboration. But the promise of such developments are not without disruption and peril. Familiar long-standing institutions, organizations, and traditions disappear or transform beyond recognition. And while new media bring with them new possibilities for openness, transparency, engagement, and participation, they also bring new possibilities for surveillance, manipulation, distraction, and control. The negative side of this ledger seems especially eminent in the face of widespread ignorance about the uses, misuses, power, and (sometimes unintended) consequences of new media. If we do not quickly raise our digital literacy rates we stand to lose much more than we gain from the promises of new media. This presentation will explore what is at stake, what is possible, and how we need to create new learning environments that allow our students to move beyond simply being knowledgeable to being knowledge-able (able to find, sort, analyze, criticize, create, and collaborate) in new media environments.

 
Q & A with Keynote/Mingle

11:45 a.m. - Noon — Banquet Rooms A & D

This will give you the chance to ask questions and mingle with Dr. Michael Wesch.

 
Lunch

Noon - 1 p.m. — Banquet Rooms B & C

Buffet-style lunch available free to all conference attendees.

 
Open Forum

1 p.m. - 2:45 p.m. — Tadtman Board Room

 
"The Looking Glass: Faculty and Student's Perception of Technology in the Classroom"

3 p.m. - 3:45 p.m. — Banquet Room B

Rebecca Gould, Tweed Ross, Elizabeth Unger

What are students and faculty saying about the use of technology in the classroom? Our study compared student and faculty perceptions on this very topic. We investigated whether factors (faculty or student rank, gender, number of years using technology) at either the course level or the student level predicted the difference scores on the use of technology. Differences between student and faculty responses were found in the degree of web integration, degree of student engagement using technology, whether putting course materials on the web freed class time for discussion and demonstration, whether technology allowed the instructor to change his or her style, and whether Web 2.0 technologies were integrated in the course.

Students were more positive than faculty that technology was integrated into the course and improved the learning experience. Higher student rank predicted showed slight differences for statements that technology allowed a more effective teaching approach, more convenience, whether technology had allowed the professor to change their style to one of mentor, and whether the professor was integrating web 2.0 technologies.

The presentation includes examples of technology used in these classes, comments from students and faculty and a discussion about the “So what?” and implications for future research.

 
"Using Axio for Survey Data Collection outside Kansas State University"

3 p.m. - 3:45 p.m. — Banquet Room C

O. Shawn Cupp

This research study used the Dillman Tailored Design Mode of Internet Survey methodology to collect data on the reasons adult students enroll, persist, and complete Homeland Security graduate degree programs. The Axio software system was leveraged in order to accomplish several tasks supporting this research study. They include development of the survey (including face and construct validity), pilot the survey, and conduct the survey data collection for this study. The Axio software system allowed the researcher to develop the instrument, pilot the survey, and conduct data collection over a six week time period. With the use of the Axio software system and email notification of program directors, the researcher was able to collect data from 19 out of 44 institutions for an institutional response rate of 43.18% and data from 364 of 891 students for an initial response rate of 40.85%. A missing data analysis was conducted and 36 respondents were excluded based upon a list wise deletion. This resulted in a final student response rate of 36.81%. Due to the use of the Axio software system, the researcher was able to easily extend data collection for an additional week to increase the institutional and student response rates for the study. The Axio software system facilitated in accomplishing data reduction and decrease error, when an Exploratory Factor Analysis (EFA) was conducted to sort loaded factors from the 30 item survey instrument. Multivariate Analysis of Variance (MANOVA) was conducted on the four factors that accounted for over 50% of the total variance. Statistical significance and a low to medium effect size were discovered between one of the four factors and the two independent variables.

 
"Using a Wiki Assignment: Group Collaboration Won't Ever Be the Same"

4 p.m. - 4:45 p.m. — Banquet Room C

Royce Ann Collins

There are many technologies to choose from as we expand and develop our courses. However, we first have to understand how to incorporate technologies in a way that leads to facilitating learning, not just technology for technology sake. This session is for anyone who has never tried using a wiki with their courses or someone who tried it and became frustrated. What is a wiki? A wiki is a collaborative website space which allows for easy editing and linking to other pages. It brings depth to group presentations. By everyone in the course having access to the wiki, all students can be prepared to discuss a topic in class. Why would I want to use a wiki in my courses? Many reasons, but one is that many employers are using wikis for group projects. Will students engage with a wiki? You will be surprised. Wikis are standard in my courses now. Discussions will include my experiences with students' comments collected over the past two years. If you are looking for away to incorporate a collaborative environment in a face-to-face or online course, a wiki might be the collaborative tool that works for your courses as well.

 
"Using Value-Added Visuals in E-Learning"

4 p.m. - 4:45 p.m. — Banquet Room B

Shalin Hai-Jew

This presentation introduces some ways to create value-added visuals for e-learning and to employ these in the Axio Learning / Course Management System. Some examples will include photorealistic as well as imaginary imagery; diagrams and plans; conceptual models; scanned images, and microscopy images. This presentation will involve some analytical cases; some fictional cases; an e-book; some branding endeavors, and designed online learning environments. Strategies for adding value to digital imagery include:

(1) strategic initial image captures (regarding still imagery color and size for proper perception; regarding sound and visual quality for video)

(2) the proper selection of imagery

(3) textual annotations of imagery; transcription and captioning of video

(4) visual integration with the e-learning.

 
Dinner & Drinks

5:30 p.m. - 10 p.m. — Houlihans

 

30 September 2010

Registration Open

8:30 a.m. - 11 a.m. — Tointon Great Room

Conference registration table opens; walk-ins welcome.

 
IT Help Desk

8:30 a.m. - 11 a.m. — Tointon Great Room

Representatives from the IT Help Desk will be available for walk-up support.

 
"Flexbooks"

9 a.m. - 9:45 a.m. — Banquet Room B

Brian Lindshield

Most of our students now have a personal computer to use, if not they have access to a computer on campus. With increased availability of videos and animations, coupled with unsustainable increases in the cost of traditional textbooks, flexbooks or open textbooks may be better options than traditional textbooks. A flexbook is an online textbook designed to be read electronically or printed depending on student preferences. It is also meant to provide a platform where instructors can customize the flexbook to their course or collaborate with colleagues to produce the flexbook. An open textbook is much like a flexbook, except it does not provide a collaborative platform. This presentation will focus on my experience teaching without a textbook using a wiki, then developing a flexbook in google docs, and using it for an undergraduate, intermediate-level nutrition course.

 
"I Have A Story To Tell": Connecting the Process and Product of Education with Digital Storytelling

9 a.m. - 9:45 a.m. — Banquet Room C

Krista Carter, Michael Thompson

It's been said, "everyone has a story to tell." Stories have been used for centuries to entertain, enlighten and educate individuals and groups. The social element of stories allows students to step out of their own lives and see things from new perspectives. This technique has been long recognized as a powerful learning tool.

Digital storytelling is a vehicle we use to increase information literacy, writing and computer technology skills so our students are actively engaged in the learning process through face-to-face and online collaboration. Multimodal literacy creates knowledge and enhances learning with students being active participants in the digital universe.

Digital storytelling offer students another way to reflect on and articulate their understanding of course concepts, increase retention, promote meaning as well as bring clarity and understanding to complex topics, while building community in the classroom and beyond.

In this session we will discuss pedagogies and ways to incorporate digital storytelling into the instructional design of college courses. Student digital stories will be showcased.

 
"Creating a Culture for Distance Courses"

10 a.m. - 10:45 a.m. — Banquet Room B

Sue Williams

This session is designed to be a conversation about distance education culture. A panel -- which includes coordinators, instructors, and students -- converse about the excitement and the challenges of creating and sustaining a positive environment for distance learning.

 
"Streaming Music Around the World"

10 a.m. - 10:45 a.m. — Banquet Room C

Kurt Gartner

Regardless of the tools that you may use in your discipline, yesterday’s cutting-edge technologies generally represent today’s “old news,” accepted as common items of daily use. Musical examples include metronomes and audio recording devices. Currently, we are in a period of growing acceptance of the videoconference as a viable, practical medium for musical collaboration - the new cutting edge. According to dictionary.reference.com, the term “videoconference” originated between 1970 and 1975. Since those formative years, videoconference technology has become far more affordable and technically accessible.

At KSU, student ensembles have used consumer-grade videoconference technology to perform to audiences in Sweden and Canada. Also, students have used this technology to interact with guest artists from around the country, and to expand both their knowledge base and their professional networks. The purpose of this session is to provide the information and motivation necessary to launch your first videoconference. Keep in mind that this is not a discussion of high-end, broadcast-quality technology, but technology that can be implemented in the home, studio, or classroom. Ultimately, you might share the view of the KSU Percussion Studio: “Invention is the Mother of Necessity.”

 
"Implications of the Higher Education Opportunity Act on E-Learning"

11 a.m. - 11:45 a.m. — Banquet Room C

Krista Carter, Michael Thompson

The Higher Education Opportunity Act has created a lot of concern and discussion of the costly and complex changes required in the e-learning environment particularly in the areas of academic integrity and student authentication. This presentation will discuss what the terms of the HEOA means to you regarding the nature of the HEOA's provisions on eLearning, the issues of accountability and monitoring, compliance, program planning and prioritization recommendations.

 
"Using Multimedia More Effectively: Research-Based Principles for Improving Retention & Transfer of Knowledge"

11 a.m. - 11:45 a.m. — Banquet Room B

David Swisher

There is a prevailing assumption among higher education practitioners that the inclusion of video and other forms of multimedia improves the overall quality of instruction and helps today's students connect with the content. However, the research does not support that presupposition. Multimedia does indeed have the potential to enhance learning, but used ineffectively it can also hinder it; the difference depends largely on an instructor's pedagogical approach and on how, when, & where that multimedia is presented. This presentation will survey the most useful research findings of Richard E. Mayer and his colleagues, educational psychologists who have aggregated and analyzed over a hundred research experiments exploring the effectiveness of various uses of multimedia in order to derive principles of multimedia learning...when it works, and when it doesn't. Participants will be shown examples of both effective and counterproductive uses of multimedia, along with research data regarding the corresponding levels of retention and transfer of knowledge. If your courses and presentations include multimedia - or if you've considered adding media to them - this presentation will help you determine whether doing that is helping or hurting your students' learning.